<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>
			<en>180 Big Manual</en>
			<de>180 Groß manuell</de>
			<es>180 Grande Manual</es>
		</name>
        <image>textures/store_powerLights180LS.dds</image>
        <price>1250</price>
        <dailyUpkeep>1</dailyUpkeep>
        <functions>
            <function>$l10n_powerLight180LS</function>
        </functions>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>floodLighting</category>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>

        <brush>
            <type>placeable</type>
            <category>decoration</category>
            <tab>lights</tab>
        </brush>
        <audioMemoryUsage>0</audioMemoryUsage>
        <vertexBufferMemoryUsage>54528</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>8192</indexBufferMemoryUsage>
        <textureMemoryUsage>786432</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <filename>powerLights180LS.i3d</filename>
    </base>
	
    <placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>
    </placement>

    <clearAreas />
    <leveling />
    <indoorAreas/>

	<animatedObjects>
		<animatedObject index="LUCES">
			<animation initialTime="0" duration="0.5">
				<part node="0|5">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
				<part node="0|6">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
				<part node="0|1">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
				<part node="0|2">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
				<part node="0|3">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
				<part node="0|4">
                    <keyFrame time="0" visibility="false" />
                    <keyFrame time="0.4" visibility="true" />
				</part>	
			</animation>
			 <controls triggerNode="4" posAction="ACTIVATE_HANDTOOL" posText="action_lightOn" negText="action_lightOut" />
			<sound file="$data/sounds/vehicles/switch/switch_01.ogg" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" />
		</animatedObject>	
	</animatedObjects>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="testArea1Start" endNode="testArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="testArea1Start" endNode="testArea1End" />
        </updateAreas>
    </ai>
	    
    <i3dMappings>
        <i3dMapping id="soundLinkNode" node="0>0|0" />
        <i3dMapping id="emissiveShape0" node="0>0|1" />
        <i3dMapping id="emissiveShape1" node="0>0|2" />
        <i3dMapping id="emissiveShape2" node="0>0|3" />
        <i3dMapping id="emissiveShape3" node="0>0|4" />
        <i3dMapping id="lightHigh" node="0>0|5" />
        <i3dMapping id="lightLow" node="0>0|6" />
        <i3dMapping id="testArea1Start" node="0>1|0" />
        <i3dMapping id="testArea1End" node="0>1|0|0" />
        <i3dMapping id="powerLights360LA" node="0>3|0" />
    </i3dMappings>
</placeable>
